Friday 25 September 2015

Dead Space Xbox 360 Review

Dead Space is a fantastic horror experience. The game is jam packed full of intense action and plenty of jump scares that make this a must own for any horror fan out there. You adopt the role of Isaac Clarke, an engineer that is part of a repair team on their way to answer a distress call from the USG Ishimura, a space station used for harvesting planets for their resources. The opening scene is excellent and sets the tone for the rest of the game, showing things can go very wrong very fast. After boarding the Ishimura, Isaac and his companions uncover the truth about the goings on aboard the ship. The crew have been taken over by a form of alien life that really is the stuff of nightmares. They have been transformed into necromorphs who stalk you throughout your journey. Nowhere is safe here. Isaac must go on a series of missions aided by two of his companions, Kendra and Hammond, to repair the ship and escape from the situation they find themselves in. Isaac also has an extra incentive to undertake this mission as his girlfriend is working on the ship. While the story does all make perfect sense, it is disappointing that there is a lot of backtracking, making the Ishimura not really feel like a huge space vessel. There are a few twists and turns along the way, however despite this, the story is not one of Dead Space's best elements, but it does the job.

 Dead Space was impressive in the way that it replaces the standard formula of going for head or body shots, by encouraging the player to dismember the creatures you come across. Isaac has a rather expansive arsenal, ranging from the standard pistol and assault rifle to more interesting tools such as a flamethrower and a beam rifle. All of these can be upgraded with power nodes you find about the ship, or alternatively you can buy these through the Ishimura's store, along with items such as extra ammo and med packs. Coupled with the weapons Isaac has at his disposal, are the stasis and kinesis modules that are used to freeze enemies and launch objects at them respectively. All these elements combined means enemy encounters are rarely the same. Occasional boss fights are a welcome change as they are unlike normal enemies. They are massive, intimidating and tough to beat.  It is fair to say that Dead Space nailed its combat and upgrading system perfectly.


One of the game’s biggest achievements is how well crafted the ships environments are. They are claustrophobic and you never feel comfortable walking around. Environmental effects such as flickering lights and distant sounds add to the atmosphere, and with no one physically accompanying you, the player feels isolated and vulnerable, which is what any horror game should do, and Dead Space does this superbly. If you enjoy Dead Space as much as I did then you too will want to take advantage of its New Game + mode, meaning you can play through as many more times as you want with all your upgraded gear and you can keep doing this until you are maxed out if you so wish. There are also different difficulty settings to give yourself a real challenge, which can easily extend the play time to upwards of 30 hours, which is very good for a single player only game. And that really is my only minor gripe about Dead Space, that there is no co-op. However, with someone by your side it would be far less scary, so I can understand why they have not included this.
As you can probably tell I am a huge fan of this game. Despite it being one of the XBOX 360's earlier games, I believe it remains one of the best. Everything about it is entertaining and even if you are not a huge fan of horror games, I would still recommend this to anyone. Despite the lack of a co-op feature, the game provides a lot of entertainment in its brilliant combat system, replay ability, and of course seeing how the story unfolds. If you haven't already, then you simply must take it upon yourself to board the Ishimura and tackle the horrors within.

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